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Rain World 3D [under development]

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Devlog

  • Mechanically Accurate Slugcat 2
    July 15, 2025 by croutin
    3
    Since the last devlog I have been working on movement states so I can start that big ass rainworld movement matrix. The only thing different about my movement state manager over other games is I am ca... Continue reading
  • Mechanically Accurate Slugcat
    June 25, 2025 by croutin
    2
    Now I have been using as many references as I can to be as accurate as possible mechanically, but because of the differences in compatibility, and of course, the difference in dimensions, most of my w... Continue reading
  • Graphics
    June 12, 2025 by croutin
    1
    #Shaders, #graphics
    I guess I should've been posting dev logs this entire time 😭 Anyways I'm working on my own shaders to make everything more customizable. The pictures are results of a dithering shader I was working... Continue reading
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