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Devlog
Rain World 3D [under development]
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Devlog
Mechanically Accurate Slugcat 2
July 15, 2025
by
croutin
3
Since the last devlog I have been working on movement states so I can start that big ass rainworld movement matrix. The only thing different about my movement state manager over other games is I am ca...
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Mechanically Accurate Slugcat
June 25, 2025
by
croutin
2
Now I have been using as many references as I can to be as accurate as possible mechanically, but because of the differences in compatibility, and of course, the difference in dimensions, most of my w...
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Graphics
June 12, 2025
by
croutin
1
#Shaders, #graphics
I guess I should've been posting dev logs this entire time 😭 Anyways I'm working on my own shaders to make everything more customizable. The pictures are results of a dithering shader I was working...
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